Sunday 2 November 2014

D&D 5: Classes to Class Options

I mentioned yesterday that I'd been considering how one could roll all of the "advanced" (i.e. non-core-4) class options into the core-4. Having had a more detailed look into this, it seems trivially feasible and adds a lot of really nice options to the classes without greatly increasing complexity. Here we go:

Fighter
  • The ranger Hunter archetype can be applied directly to a fighter character, with no modifications.
  • The ranger Beast Master archetype can be applied directly to a fighter character, with no modifications. Note that the "share spells" feature (at 15th level) would only apply to spells cast upon the fighter or beast by another, as the fighter class has no spell-casting capabilities of its own.
  • The barbarian Berserker path could be applied to a fighter, with the addition of the "rage" feature (using the barbarian chart for uses per day).
  • The barbarian Totem Warrior path could be applied to a fighter, with the addition of the "rage" feature (using the barbarian chart for uses per day).
  • The paladin Oath of Devotion can be taken by a fighter character. The character gains the "channel divinity" feature (under "sacred oath"). Each oath spell may be cast once per day.
  • The paladin Oath of the Ancients can be taken by a fighter character. The character gains the "channel divinity" feature (under "sacred oath"). Each oath spell may be cast once per day.
  • The paladin Oath of Vengeance can be taken by a fighter character. The character gains the "channel divinity" feature (under "sacred oath"). Each oath spell may be cast once per day.
I must say, I really like the idea of a normal fighting man being able to take a religious oath under this framework. I'd consider using this instead of the cleric class altogether, in a suitable campaign.


Rogue
  • The bard College of Lore can be applied to a rogue by adding the concept of inspiration dice (but not the full "bardic inspiration" feature), using the arcane trickster spell advancement table and the bard spell list. The bard's "magical secrets" feature could be added too.
  • The bard College of Valor can be applied to a rogue by adding the concept of inspiration dice (but not the full "bardic inspiration" feature), using the arcane trickster spell advancement table and the bard spell list. The bard's "song of rest" feature could be added too.
  • One could also consider allowing rogues to take the ranger's Hunter archetype, though I feel it fits much better as a fighter option.
Wizard
  • The warlock's Archfey Patron can be applied to a wizard, with no modifications. The character also gains the "pact boon" feature at 3rd level.
  • The warlock's Fiend Patron can be applied to a wizard, with no modifications. The character also gains the "pact boon" feature at 3rd level.
  • The warlock's Great Old One Patron can be applied to a wizard, with no modifications. The character also gains the "pact boon" feature at 3rd level.
  • The sorcerer's Draconic Bloodline option can be applied to a wizard. The "elemental affinity" and "draconic presence" features both recharge after a long rest (no sorcery points). (Presumably, the character is a specialist in the field of draconic magic.)
  • The sorcerer's Wild Magic option can be applied to a wizard, with no modifications. (Presumably, the character is a specialist in the field of wild magic.)
Cleric
I feel that the following options are a bit more campaign-specific, but might also work:
  • The warlock's Archfey Patron can be applied to a cleric, with no modifications. The character also gains the "pact boon" feature at 3rd level.
  • The warlock's Fiend Patron can be applied to a cleric, with no modifications. The character also gains the "pact boon" feature at 3rd level.
  • The warlock's Great Old One Patron can be applied to a cleric, with no modifications. The character also gains the "pact boon" feature at 3rd level.
  • The druid's Circle of the Land option can be applied to a cleric, with the addition of the "channel divinity: charm plants and animals" feature from the nature domain.
  • The druid's Circle of the Moon option can be applied to a cleric, with the addition of the "channel divinity: charm plants and animals" feature from the nature domain.
Note that I've not looked at the monk class yet, so can't comment on that.

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